Midtown Madness – TORRENT – FREE DOWNLOAD – CRACKED
Midtown Madness is a racing game developed for Windows by Angel Studios and published by Microsoft.
Midtown Madness is a racing game developed for Windows by Angel Studios and published by Microsoft.
Midtown Madness features 4 single-player modes Blitz, Circuit, Checkpoint, and Cruise.In Blitz, the player must swing through 3 checkpoints and drive to the finish line within a time limit. The Circuit mode curtains off most of the city to resemble race tracks and pits the player against other cars.
- Initial release date: 30 April 1999
- Series: Midtown Madness
- Genre: Racing video game
- Developers: Microsoft Studios, Rockstar San Diego
- Publishers: Microsoft Corporation, Microsoft Studios
- File Size:
Midtown Madness PC System Requirements!
- OS:Windows Xp,7,Vista,8 ( 32 Bit & 64 Bit)
- Ram: 256 MB
- Video Memory: 32 MB
- CPU:Intel Pentium III @ 800 MHz
- Hard Space:300 MB
- Direct X:8.0
- Sound Card:Any
Midtown Madness's reflections, shadows, clouds, and smooth textures look nice, but they negatively affect the games performance. Your Midtown merriment will greatly depend on the quality of your video card. The sterile soundtrack neither hurts nor helps, but the other drivers calling you a maniac is a sweet touch. Here is the video game “Midtown Madness”! Released in 1999 on Windows, it's still available and playable with some tinkering. It's a racing / driving game, set in a vehicle simulator, automobile, street racing, truck and contemporary themes.
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Jun 05, 2017 Midtown Madness – TORRENT – FREE DOWNLOAD – CRACKED Midtown Madness is a racing game developed for Windows by Angel Studios and published by Microsoft. Description: Midtown Madness features 4 single-player modes Blitz, Circuit, Checkpoint, and Cruise.In Blitz, the player must swing through 3 checkpoints and drive to the finish line within a time limit. However, websites such as flashgamesplayer.com offer multiple clones that play similarly to Midtown Madness. Release in 1999 for Windows by Microsoft, Midtown Madness features four single player modes and an online multiplayer mode which includes 'Cops and Robbers' (a capture the flag team game). Midtown Madness 3 Online Impressions. New cars for Midtown Madness 3. Microsoft Game Studios announces the release of a new downloadable content pack for Midtown Madness 3. Midtown Madness.
Platforms: | PC |
Publisher: | Microsoft |
Developer: | Angel Studios |
Genres: | Racing / Arcade Racing |
Release Date: | May 1, 1999 |
Game Modes: | Singleplayer / Multiplayer |
Midtown Madness Game Online Now
An upbeat urban racer that loves to destroy things, including your sanity.
Angel Studios’ Midtown Madness wants to be a great game. It is obvious that the developers put a lot of care into their design, and it has far more polish than the average cookie-cutter racing game. The premise is stuffed with great ideas, and many of them are skillfully implemented, but the game is hampered by a few significant problems.
The centerpiece of the game is its setting – a living city that recreates the streets of downtown Chicago in a massive, non-linear map that serves as the setting for all the game’s races. Different races follow different courses through the city, but it is often possible to deviate with shortcuts. It appears, though, that the designers have had little first-hand experience with the windy city—major landmarks such as the Water Tower and Navy Pier are faithfully represented, but many streets, intersections, and minor buildings have a “glossed over” feel.
Inaccuracies aside, the city feels real enough for the purposes of a racing game. Pedestrians and traffic choke the streets as they go about their daily business, regulated by changing traffic lights. The sidewalks are lined with street signs, garbage cans, trees, newspaper vendors… and they are all interactive. The visceral feel of taking a shortcut across a plaza, plowing through obstacles and innocent bystanders is difficult to dismiss (this isn’t Carmageddon by the way – civilians always jump out of your way). Some objects are indestructible, but most of the game’s miscellaneous scenery will succumb to off-road onslaughts in a satisfying fashion. Garbage cans and newspaper machines explode in clouds of litter and newsprint, and pedestrians freeze like deer and then dive for cover. Other cars are equally interactive, and depending on traffic density, fender benders and full-blown pileups are common.
Therein lies one of Midtown Madness’ most prominent problems. Many of the races are gruelingly difficult, and even at amateur level the time limits for completing blitz and checkpoint races are far too severe. In such situations traffic is more of an annoyance than a challenge. Traffic patterns vary from race to race, and because even a single accident often results in the loss of the race, success in races that involve traffic is reduced to coin-toss randomness. Circuit races avoid the problem by eliminating random traffic altogether, but they eliminate the game’s living city appeal in the process.
Overall physics modeling is generally unimpressive. Spin-outs and accidents feel scripted and artificial, and once the rules-based physics engine has decided that you have lost control of your vehicle, it is impossible to do anything other than ride it out and hope for the best. Better hope to avoid police patrols while you are at it – cop cruisers will relentlessly chase and ram your car, cheerfully disregarding public safety and the laws of physics. These über-police are able to accelerate from zero to sixty in a few seconds.
A multiplayer-only “cops and robbers” race variant makes up for a lot of shortcomings in the single-player races. Players choose teams (cops or robbers) or go it alone in a race to recover a bar of gold and carry it back to their headquarters. It has all the excitement and chaos of a downtown car chase, with less of the frustrating randomness of the single-player race modes. It is a pity that this variant is not present in the single-player games – it might have brought this title closer to the greatness it deserves.
Midtown Madness 2 Online Game
System Requirements: Pentium 166 MHz, 32 MB RAM, 300 MB HDD, SVGA, Windows 95
- Buy Game:
www.amazon.com - Download Demo
archive.org - Community Website
www.mmarchive.com - Vintage Website
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